MONASTERY
HP: | 1000
|
Armor: | 10-50
|
View radius: | 20
|
Capacity: | 30
|
Creation cost:
- wood 1000; stone 1000; gold 100
Trophy:
- wood 500; stone 500; gold 50
Features:
- A
worker, militia, soldier,
geologist, sniper, scout
can be sent to the monastery.
As soon as the conversion to monks is over, you will receive 90% of the cost of their creation.
The conversion speed of each unit is different.
You can recall a unit from the monastery until the conversion is over.
- You can send units not only to your monastery, but also to the monasteries of other players.
As soon as a unit entered the monastery, it no longer belongs to you,
the owner of the monastery will receive a reward for its conversion.
- If you have refugee status,
then by sending your units to the monastery of the planet's governor,
you can extend your residence permit. The time depends on the number and type of units.
If the time is up, the refugee becomes the illegal.
By sending units to the governor's monastery again, the illegal can regain the peaceful status of a refugee at any time.
- You cannot directly give an order to attack another player's monastery.
In order to destroy the monastery, use mines.